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Company: Sunshine Lab is a videogame studio specializing in casual games for mobile and touch platforms. To prepare the launch of our next game we are looking for a creative and passionate Marketing Manager to join our team. Job Description: You will join a team of seasoned developers and you will be responsible to define the marketing strategy for the studio’s next game, implement and monitor it. You will report directly to the COO and work with the creative teams. Your responsibilities will include:
This position is a great opportunity to participate in the dynamic game industry, on a sector (mobile) that is particularly interesting and challenging marketing wise and growing exponentially today. Skills:
Contract: CDD, internship or freelance mission. The position could evolve to permanent contract. Mission duration: 5 to 12 months from May 2011 Location: The team is working remotely so you will be able to work from home, with the possibility to work part time in our offices in Paris or Montpellier. Rate: According to experience and qualification (+ bonus). If you are interested, please send a mail with your resume and a few lines about your motivation to audrey@sunshine-lab.com.
URGENT – Do you like crabs, shrimps, squids? Sunshine Lab is looking for a senior 3d/2d animator To make the squids and crustaceans of our 2D game come to life (and death). – Create the 3d characters animations in Maya (/Max) – export to sprite sheet – Notions of character set up / rigging / skinning – At ease with cute & kawaii animation style – Work as a freelance (from anywhere) Contact: Audrey at sunshinelab.com
Company:Sunshine Lab is a videogame studio specializing in social games for mobile and touch platforms. To prepare the launch of our next game we are looking for a creative and passionate marketing intern to join our team.Job Description:You will join a team of seasoned developers and you will be responsible to define the marketing strategy for the studio’s games and apps, implement and monitor it. You will report directly to the COO and work with the creative teams. Your responsibilities will include:
This internship position is a great opportunity to get your start in the dynamic game industry, on a sector (mobile) that is particularly interesting and challenging marketing wise and growing exponentially today.Skills:
Internship duration: 2 to 9 months from January 2011Location: The team is working remotely so you will be able to work from home, with the possibility to work part time in our offices in Paris or Montpellier.Rate: 500 – 1000 € / months + bonus, according to experience and qualification. The position could evolve to permanent contract or freelance mission.If you are interested, please send a mail with your resume and a few lines about your motivation to audrey at sunshine-lab.com.
Société :Sunshine Lab est un jeune studio de jeu video spécialisé dans les jeux sociaux pour plateformes tactiles et mobiles. Dans le cadre du développement de son prochain jeu sur iOS et Android, nous recherchons un Développeur créatif et sympathique pour rejoindre notre équipe.
Description du poste :
Dans un environnement dynamique et stimulant d’une jeune start-up de jeu video, vous intégrez une petite équipe constituée de seniors du jeu video, et vous serez responsable d’une partie du développement du jeu (à définir avec vous selon vos envies et vos compétences). Vous serez rattaché au Directeur technique et au Producer et travaillerez en collaboration avec le directeur créatif, les autres ingénieurs et le directeur artistique. Profil recherché :
Ingénieur Bac+5 en stage de fin d’études.Possibilites d’embauche à la fin du stage.
Une première expérience en tant que développeur mobile serait apprécié.Compétences et expériences appréciées :• Maîtrise de la programmation orienté Objet (Objective-C, Java, C++)
• Bonnes connaissances du framework Cocoa et de l’IDE Xcode
• Autonome, Sens du travail en équipe, Curieux(se), Envie d’apprendre, Envie de faire un jeu de qualité
• Idéalement vous avez déjà développé une application ou un jeu publié sur l’AppStore ou pour Android• Passionné par le jeu vidéo
Durée du stage: 2 à 9 mois
Disponibilité : à partir de janvier 2011Localisation: l’équipe est délocalisée et travaille à domicile mais il y a possibilité de faire du temps partiel dans des bureaux à Paris ou Montpellier.Rémunération : de 500€ à 800€ / mois + bonus, en fonction de la formation et de l’expérience.Merci d’envoyez un petit mot de motivation, des liens vers vos projets et votre CV à audrey@sunshine-lab.com
(a squid plush from one of the great artists we are talking to)
So that’s it our first app is available on the AppStore. We are very happy because for us iPokerChips is not only a great app (very handy to play poker everywhere, nice features like players profile and stats, ease of use, …) but it was also our first project on iOS. It was a test project to build a small team with collaborators from around the world, design, develop and debug the best quality app on iPhone, iPad and iPod Touch as efficiently as possible, localize it in 7 languages, submit it to Apple and – very important – try a few techniques to gain visibility on the App Store (I will write a longer post about that because it’s really interesting). We are pretty happy with the results so far and everything we learned. Check the website and get on the list to win an iPad: http://ipoker-chips.com/ or even better try it yourself on the AppStore http://itunes.apple.com/us/app/ipokerchips-ipad/id393761263
And EA bought ChillingoInterestingly EA bought the publisher Chillingo (Angry Birds, Cut the Rope, …) to “increase market leadership on the Apple(R) platform and strengthen its position as the world’s leading wireless entertainment publisher. The acquisition combines Chillingo’s expertise in cultivating the ideas of independent developers with EA’s global reach in mobile publishing. Chillingo is widely recognized for publishing highly original and successful games from the developer community. EA is committed to preserving Chillingo’s independence enabling them to manage and cultivate their great network of relationships to deliver the optimal gaming experience for consumers.”
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