We make games like we make food

Info / Press Kit

We are an independent game studio founded by former AAA developers. To sum it up we often say we make games like we cook food: with a lot of love. We want to create that experience that you remember, that you have fantasies about long after the game is finished, and that makes you feel alive and energized.

Our studio is based in Montpellier in France – right above a bakery – but we work with a team of great collaborators around the world. They share our taste for making good games while having fun.

SQUIDS, our underwater tactical RPG on mobile from 2011 is a great success with an average 5 star user rating. SQUIDS Wild West, follows in its footsteps in 2012. SQUIDS Odyssey, the ultimate SQUIDS compilation is available for Wii U™ and Nintendo 3DS™ since 2014.

Combo Crew our modern take on old-school brawlers was released in 2013, bringing fighting games to mobile with innovative touch controls. Kotaku called it « the definitive beat-em up of the mobile age of gaming » and that made us happy. We added the heavyweights from Capcom’s Street Fighter 2 and Viewtiful Joe into the game.

In 2014, we developed a TMNT brawler for mobile for Nickelodeon and Paramount. The game launched with Michael Bay’s Teenage Mutant Ninja Turtle movie.

We are now working on Furi, our next creation for console and PC, which we will be able to show you very soon.


More about us

Audrey Leprince

Audrey Leprince

At The Game Bakers, Audrey Leprince is in charge of executive production. She started in the industry as a game designer and producer for Quantic Dream and independent French studios, then spent 6 years in China where she was producer on several AAA console games for Ubisoft. Advocate of Studio in the clouds philosophy, she relocates regularly and is now based in Sweden.

Emeric Thoa

Emeric Thoa is in charge of The Game Bakers’ creative content. He has a background in usability and web design. In a previous life he was Director of Game Design for Ubisoft and he played a major role in the design of best-selling AAA console games. He thinks Shinji Mikami is one of the world’s best game designer and that Atlus, Capybara games and Housemarque are interesting studios to follow.

Emeric Thoa