We make games like we make food
We are an independent game studio founded by Emeric Thoa and Audrey Leprince, former AAA developers. To sum it up we say we make games like we cook food: with a lot of love. We want to create that experience that you remember, that you have fantasies about long after the game is finished, that makes you feel alive and energized.
Our studio is based in Montpellier in France – right above a bakery – but we work with a team of great collaborators around the world.
In 2016, we released our adrenaline fuelled boss-fight only game FURI for PlayStation4, PC and Xbox One which is receiving raving reviews from players and press alike. The game is praised for its demanding mix of close combat and dual stick shoot, its unique art style and amazing electro soundtrack. We are still working hard on Furi while preparing our next dish…
Our first game SQUIDS, an underwater tactical RPG on mobile from 2011 was a great success with an average 5 star user rating. SQUIDS Wild West, followed in its footsteps in 2012. SQUIDS Odyssey, the ultimate SQUIDS compilation is available for Wii U™ and Nintendo 3DS™ since 2014.
Combo Crew our modern take on old-school brawlers was released in 2013, bringing fighting games to mobile with innovative touch controls. We added the heavyweights from Capcom’s Street Fighter 2 and Viewtiful Joe into the game. In 2014, we developed a TMNT brawler for mobile for Nickelodeon to launch with Michael Bay’s Teenage Mutant Ninja Turtle movie.
More about us
At The Game Bakers, Audrey Leprince is in charge of executive production. She started in the industry as a game designer and producer for Quantic Dream and independent French studios, then spent 6 years in China where she was producer on several AAA console games for Ubisoft. Advocate of Studio in the clouds philosophy, she relocates regularly and is now based in Sweden.
Emeric Thoa is in charge of The Game Bakers’ creative content. He has a background in usability and web design. In a previous life he was Director of Game Design for Ubisoft and he played a major role in the design of best-selling AAA console games. He thinks Shinji Mikami is one of the world’s best game designer and that Atlus, Capybara games and Housemarque are interesting studios to follow.