Hi Climbers,
Today we’re bringing both good, and not so good news, but there’s still some good in it. We’ve decided to delay the launch of Cairn on PC and PS5 to Q1 2026 so we can spend a bit more time on debug and optimisation.
To bridge the gap we’re bringing an update to Cairn’s demo on October 13, with ghosts of other players in the demo!
The team has made the tough decision to delay Cairn to ensure that it launches at its best. Our goal has always been to create games you remember long after playing them, and for Cairn, despite our best efforts, this requires a little more time.
We’ve been running a lot of playtests, and you’ve let us know that we have something truly special with Cairn. Still, we also see the improvements we can still make to give you the best game we can. After five years of work, so close to our goal, we don’t want to rush it.
With the game content complete, we’re going to use the extra few weeks to focus on optimization, debug, and polish. “It’s not on the mountains we trip, but on the small pebbles“.
Thank you for your patience as we finish polishing Cairn.
The mountain is in sight.
In really exciting news though, we’ve been working with the community on a special demo update!
For a limited time, you’ll see ghosts of other players climbing alongside you on Mount Tenzen – speedrunners, community members and the dev team. You’ll be able to race the best, learn new techniques or discover new routes and hidden areas. Here’s a sneak peek:
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