Month: August 2025

Only The Mountain – first single from Cairn soundtrack

Hi climbers,

Did you enjoy the free solo trailer? Well, there’s more!

Along with the free solo reveal, we’re giving you the first track from Cairn’s soundtrack. This first single Only the Mountain by The Toxic Avenger delivers some amazing energy and it’s available on all streaming platforms and Steam for free: https://g4f-records.ffm.to/onlythemountainfromcairn

The soundtrack is composed by a standout collaboration: Martin Stig Andersen (Control, LIMBO, INSIDE), The Toxic Avenger (Furi, Road 96) and Gildaa. It will launch with the game later this year.  We shared more about their work in this article, you should have a read:

Risk it all in a free solo ascent

Hi Climbers,

We’re coming in big with the reveal of Cairn’s Free Solo mode. With no rope, no piton over the whole mountain scent, it will test your skills and perserverance for sure!

Have a watch:

In Free Solo mode any fall can be deadly, and if you die it’s a restart from the beginning. Every movement on the wall, every meter you climb is high tension during the hours-long push to the summit. You’ll feel the life or death tension that free solo climbers feel on the wall, knowing there’s no respawning!

With a backpack stripped down to the bare minimum, survival and inventory management become all the more challenging! You’ll also have make good use of your equipment and everything the mountain has to offer, and prepare boosting meals to face the mountain.

Our commitment to the environment

At The Game Bakers we care about our planet. Since 2022, we have taken measures to reduce the impact of our studio and games on the environment. Today we’re announcing that we are joining the Playing for the Planet alliance. Want to know more about what we are doing on this important topic?

  • We can’t improve what we can’t measure, so we’re measuring our studio and games carbon footprint with Jyros. We set ourselves targets and review every year. With P4P Alliance we have now committed to reach net zero by 2030.

  • We have taken measures to reduce our footprint as a studio, with work from home, travel reduction of travel, a green energy supplier for the office, recycling equipment, vegetarian meals…
  • We are also offering a financial incentive for employees working from home ready to switch their homes to green energy. We would love to know if other studios are taking similar steps. Do you know of any?
  • We’re optimizing our (digital) games to reduce their energy consumption, from their download size to how much energy they use. We’re learning more about how we can optimize. We’re also planning to update our previous games using what we learn with support from France 2030 program.
  • For our next game Cairn – an ode to the awe inspiring nature in the mountains, we are preparing a collaboration to help alleviate some of our impact and generally do some good. More soon!

  • Most of our games have underlying themes that will make players reflect on the importance of the environment, the worlds and nature around our protagonists: Squids, Haven, Furi, Cairn

  • We also want to thank organisations who work for a more sustainable game industry and are helping all of us by providing tools and guidance: teams like Jyros, the Sustainable Game Alliance or UKIE (and their useful reports ) among others.

Scroll to top