Month: May 2025

The great team behind Cairn’s music

Hello climbers,

In our latest trailer, you’ve heard the first track Toxic Avenger created for Cairn! It’s time to talk about the standout collaboration behind the game music: The Toxic Avenger (FuriRoad 96) joins forces with Martin Stig Andersen (Control, LIMBO, INSIDE) and Franco-Brazilian singer and composer Gildaa for a powerful, atmospheric soundtrack. Here’s more about that collaboration.

https://youtu.be/fZiy36vcB5Q

The Toxic Avenger is a French DJ and electronic music producer you might have heard in Furi and in many other soundtracks like Road 96 or The Crew.

We worked with The Toxic Avenger on Furi, for which he created some of the most iconic tracks (like My Only Chance or Make this Right). We absolutely loved working with him then, and we’re super excited to have him back for Cairn.

In Cairn, you can also hear the amazing work of Martin Stig Andersen, the game audio director and composer, who is well known for creating the immersive soundtracks of LIMBO, INSIDE or Control.

Martin is composing the music you hear as you climb, weaving together the work from Gildaa, The Toxic Avenger and his own creation. We’re excited for you to hear it all in the final game.

Last but very much not least, Gildaa wears two hats for Cairn. She is co-composing and singing in the game, but recorded all of Aava’s efforts and breathing materials to support the climbing system. She is a rising star on the French music scene, with her debut album coming later this year (listen to her single Pas Assez!). She sat for an interview with us about her role(s) in Cairn, have a watch!

https://www.youtube.com/watch?v=gtTIGSdsNCM

Cairn’s demo is out now on Steam and PlayStation, and you can wishlist the game to support us!

Cairn’s Accessibility Options

Hi climbers,

We work hard to make our games as accessible as possible and for Cairn we have some features like the Rewind that will make a big difference. Yesterday, Cairn was a part of the Access-Ability showcase where we presented Cairn’s accessibility features.

Watch the video below, and keep reading to get a more in-depth list.

https://youtu.be/RYC48O5rgV0

There are two main features that we think will be game changers in making Cairn more accessible:

Rewind is our key accessibility feature. Climbing is challenging, and everything can change in the blink of an eye. With rewind, you can get back to where you were before you made a mistake. This allows you to try again right in the midst of the action, and also to experiment!

Another feature we know players will appreciate is the ability to rebind all inputs. While the climbing inputs are simple, we know everyone has a preference on how to map their controller or keyboard. This will also allow Cairn to function on most adaptive controllers.

Here’s a list of more accessibility options you’ll have access to in the full game, and what we took into consideration so Cairn is accessible by design:

  • By design, the UI never relies on color only. There’s always an accompanying animation or design that allows the game to be played without color perception.
  • By design, our UI texts are large (there’s no option, but the smaller text in Cairn is approximately as big as the biggest text in most other games)
  • By design, the game is localized, fully subtitled, with subtitles designed for readability
  • By design, Cairn’s UI is minimal, but the climbing cues are both visual and auditory. When your stamina runs low, the breathing changes, the limbs start to shake, and the camera zooms in.
  • Cairn lets you select your route, which also allows you to control the difficulty level of your ascent.
  • There are 3 different difficulty levels: Explorer, Alpinist, and free solo.
    • There’s an option for an assist mode, which greatly reduces difficulty
  • And many other options that will enhance accessibility:
    • Option to skip the piton mini-game that requires timing
    • Option to highlight limbs when climbing, which improves visibility
    • Option to switch between “Hold” or “Toggle” for inputs
    • Option to invert the X/Y axis
    • A slider for vibration intensity
    • You can pause the game
    • All cutscenes are skippable

Scroll to top
1win сегодня: актуальные зеркала для входа. Щедрые бонусы новым игрокам и турниры в 1win казино. Мобильные приложения 1вин доступны для iOS и Android.
1win сегодня: актуальные зеркала для входа. Щедрые бонусы новым игрокам и турниры в 1win казино. Мобильные приложения 1вин доступны для iOS и Android.